2016年12月08日

POE: offers some nice rewards and different content

I personally love the Labyrinth it is one of the reasons I was able to get into Path of Exile! The labyrinth offers a fun and challenging experience that isn't just a blatant monster grind giving the game some actual versatility! There maybe a lot of vocal players who despise alternative content, but I for one enjoy it!

I look at the lab as I_NO does (First time agreeing with I_NO? Perhaps): I don't really like it and find it rather boring, but it offers some nice rewards and different content, so I can't complain too much. All in all, I see it as a too small part of the game to raise havoc about it. ~30 minutes to ascend all of your characters? Some have spent 40 times more time to whine about it in the forums.

Funny thing is the people actually getting the fame are the ones that are innovating builds or climbing to 100 first. Rarely (more like never) when I turn on Twitch am I gonna see a top stream "Now doing Labs." GGG needs to realize that first. But yeah, like I've said before, I don't really care for Lab through the POE ORBS For Sell, I'll do the Ascendancy things and if I find cheap enough enchants like I did in Perandus after the Two-Week Race, then I'm just gonna buy them to bypass it.

I will say that the 4th Lab could be interesting if it is sustainable to farm or worth farming. A big gripe in the other Labs was that it was Dried Lake ilvl so who gives a shit about any of the drops from there at all?

It can go either way for me. If the layout is shitty then I'll not run it for a few days but if I can do it quickly with few doors to open then I will sometimes run it up to 20 times in a day. Love and hate are too strong of words for it. I like it or I am getting annoyed by it. It's usually one of those 2 things.

Nobody loves labyrinth,except some standard scrubs and few whiteknights(prolly they dont like it either but they're just defending it).It's just necesary evil to get ac points(you usually pay someone few chaos to rush you thorugh all labs),who the fuck would play it if ac points arent gated behing it.Bigest ggg mistake ever,but they're too proud to admit it(same as pvp,anybody doin pvp these days lol,chris said that pvp was big sucess lol).

I don't really mind the lab, it's a good payoff for the huge boost you can get through ascendancies and the right enchantments. You can play the game just fine without those things, if you want the good stuff you have to work for it. That's life.

I especially like Izaro's design. You can choose to play safe to get the basic rewards, or take more risk for some additional loot. Hitting that currency treasure is always a good feeling, and the rewards of those chests will just potentially get better in map lab.

Can't say that I love it, but I sure do love the challenge. No real faceroll bossfights (I mean, you could with overleveling, sure, but beware on the third Izaro fight due all the unbuffing you didn't do), and having to look after both mobs AND traps gives an edge of pressure which distinguishes this dungeon from others.

Sure, I hate doing the trials each time I get into the next difficulty, I find it dissapointing when I don't find Argus, and I always have to overlevel a bit because my main character is melee; but what about how rewarding is it? Small nodes from the ascendancy tree are like big nodes from the regular one with the Cheap Path of Exile ORBS, and big nodes are almost keystones (Except, well, if you're playing Scion), yet, somehow, they're just add-ons to your regular build- the real deal is still in the regular skilltree.

To be honest, I can't say GGG made it wrong with the labirynth and the whole ascendancy stuff. When I was a boy, I was almost 24/7 at Ragnarok Online, and I can't stress how disappointing that game has turned: The whole "Improve your class again, and again, and again" thingy was already outdated when games with the "pick a class, then a subclass" system felt much more rewarding and improved diversity better, and then they sh**ted the whole game in order to implement third classes. Before that, you could still have fun with a not-even rebirth second class, but then having any class before third just felt pointless; GGG didn't fall on this, so, as I said, I can't say that I dislike it.
posted by uffxiv at 12:30| Comment(0) | 日記 | 更新情報をチェックする
この記事へのコメント
コメントを書く
コチラをクリックしてください