2016年11月09日

Trove: for ally for Chronomancer solely for the cooldown reduction

Currently at 16.9k pr(still far from perfect gems) i have been trying to balance MH and % with PD crit and crit chance taking priorty with the later stats. I have a little over 2.2 mil hp and if i recall over 80k pd 50+ crit hit and 500 ish crit damage. I use ,sadly, rapt berserk with valorous sure strike and martial. My damage sits at 8 mil on flask use and about 3 mil without the martial boost.

Focus MS/AS on gear and damage with a mix of health on gems (still a tank with taunt). Take Vial of Unleashed Power with Chronomantic and Martial emblems. For ally for Chronomancer solely for the cooldown reduction. Finally, the class gem is required.

Hold M1, Spam M2, and press the ultimate key every 10.4 seconds to heal and flask. Use Spirit Spears to kill yourself for the Trove Flux a lot more damage but less survivability. Just by spamming M1 and M2 you get near SH dps against groups (SH is single target). You also heal 2% for every damage tick that comes from M1 and M2 (against two enemies you heal 10 HP/s).

I like this build but it takes a lot to get going as you need the most expensive flask and a class gem to even just start. You deal AoE damage close to or higher (heh Fae) than single target classes. While most other classes require healing allies or DD for safety you can throw away both and be perfectly fine as they are built into the class.

Glad you enjoy the builds. Both of them take a bit of getting used to but can dish out higher than normal damage compared to Buy Trove Flux with the base builds. If you started with DT and going to Rev you might actually find it easier though you deal less damage. Great self-heal and a built in DD (which you trade in for damage later on) make it an easier build to play with and one I find more enjoyable.

So I've read this post in it's entirety and a few things aren't adding up to me. I'd be glad if you could elaborate on the following things. You claim the 20% Added dmg from the ally isn't actually 20%. This doesn't make sense to me in any capacity as I can do my base dmg times 1.8 (Base 1, .6 mastery, .2 ally) and get the exact number I currently have indicating to me that the ally does indeed give 20%.
posted by uffxiv at 17:47| Comment(0) | 日記 | 更新情報をチェックする
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