2016年08月27日

Albion Online: It's the other way around

One character per account is absolutely no fix what so ever, if you think about constructively for even one second you realise you could just make a new account instead which is exactly the same thing since even the premium is character bound and not account bound.

The absolute fix for this is just removing the LP thus the alt doesn't serve the same purpose, because it's way easier to just level on your main with alot of fame than start a new character with no fame who can't even ride a mount.

Then alt character only serve following purposes
1. Island -> Farms on the island, still multiple accounts is possible to do the same.
2. Scouting -> only possible on a different account so one character per account does nothing.
3. Holding onto Albion Online Items -> same as above

Its the other way around. As you said, Casuals (like me ) rarely have any use for alts. Now, large guild buy sub for the 3 characters, they only use one to gain fame for that one, while the other 2 char will be gaining LP. They are progressing 2 characters without doing anything, by only paying for the sub. These players can sustain themself cause they now have 1 char for pvp/pve, 1 char for gathering/refining and 1 char for farming and crafting.

These people will not have any need to buy anything from the market. Now, lets say that most players use this method. What will happend? Most players then would be able to sustain themself with no need to buy anything from the albion online gold market. In the beta we dont see this because not long time has passed, but after a few months, the economy will break. LP is a problem when there is alts.

Now, alts will never be removed, cause a lot of people would get angry.
Also, LP wont be removed because thats how the devs will be making money. So, the best option is one that satisfy both us the players and the devs. Making LP obtainable from quest and dungeon wont give any advantage to large guild/zergs because quest can be easily done alone, same for dungeons that can be easily done alone(while gaining fame for combat). This will atleast make those who abuse this system to have to work for it, instead of just getting LP for doing nothing.

There will never be a balance. If you balance it for those who prefer large guilds, then the solo players will be affected. If you balance it for solo players, then large guild will be affected. The devs will abviously balance the game for large guilds, cause those are the ones buying subs for all their chars and buyng lots of gold, so they = money.
posted by uffxiv at 14:18| Comment(0) | 日記 | 更新情報をチェックする
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